STAR TREK

Star Trek
Bally
1979

Star Trek is a pinball machine from April 1979, manufactured by Bally Manufacturing Co. A total of 16,842 units were built. It was the first officially licensed Star Trek pinball game which extended into many other machines later on. There were three significant versions of the backglass. It’s not known how many of each was produced on production machines. The earliest version had had the colorful TV series uniforms and a small character in the lower-left shooting a humanoid. The next version of the backglass removed the humanoid for a ball of energy but still had the color uniforms from the original Star Trek TV series. The final version was changed (along with two playfield plastics) early in the production to show them dressed in gray single-color clothing to fit with the Star Trek Hollywood movie that was coming out at the same time as the game. Sound was accomplished with the AS-2518-32 sound board. This is the first generation of electronic sound boards from Bally. It mimicked the sounds of the EMs in that most of the sounds were based around the 10, 100, and 1000 point chimes. The chime sounds could be replaced by simple electronic noises with MPU DIP switches s8 and s32. The designers strung together sounds to make tunes that played at the start of the game, saucer exit, bally bonus, and the end of the game. The sounds paid no homage to the theme. Gameplay include 2 flippers, 3 pop bumpers, 2 slingshots, a 4-bank drop targets, 5 standup targets, 2 star rollovers, a kick-out hole (saucer), and a free-ball return to the shooter lane.

thema | outer space

design | Gary Gayton
art | Kevin O’Connor

SS
4 player game
16.842 units produced
acquisitie | augustus 2022

OXO

OXO
Williams
1973

OXO is a pinball machine from August 1973, manufactured by Williams Electronic Games, Inc.

theme | tic-tac-toe

design | Norm Clark
art | Christian Marche

EM
4 player game
7.053 units produced
acquisitie | september 2022

CUE-T

Cue-T
Williams
1968

Cue-T is a pinball machine from November 1968, manufactured by Williams Electronic Games, Inc.

theme | billiards

design | Norm Clark
art | Christian Marche

EM
1 player game
2.800 units produced
acquisitie | 2016

DIPSY DOODLE

Dipsy Doodle
Williams
1970

Dipsy Doodle is a pinball machine from December 1970, manufactured by Williams Electronic Games, Inc.

theme | dancing

design | Norm Clark
art | Christian Marche

EM
4 player game
acquisitie | augustus 2011

KANGAROO

Kangaroo
Sun Electronics |
Atari
1982

A mother kangaroo must climb through the treetops trying to rescue her son while punching out pink monkeys that throw apples at her. The kangaroo may eat fruit along the way to receive points.

genre | platform

upright cabinet
acquisitie | augustus 2017

ASTRO INVADER

ASTRO INVADER
Konami |
Stern
1979

Using buttons to move left, right and fire, you attempt to ward off invading aliens and their flying saucers. The aliens are dropped off from a saucer and stored in multiple columns until a column is full, then the aliens in that column descend, one by one, and attack. Also, the saucers sometimes descend to attack; if they are not destroyed, one ship is lost.

genre | fixed shooter

upright cabinet
acquisitie | mei 2021

Jr. PAC-MAN

Jr. Pac-Man
Bally Midway
1983

Jr. Pac-Man must eat all the dots in a maze in order to advance to the next stage. He’s chased by killer ghosts but he can eat them while powered up after eating one of six large dots. Bonus points are awarded for eating the fruits and snacks that appear and wander the maze.

genre | maze

design | Tim Hoskins

upright cabinet
acquisitie | april 2021

GYRUSS

Gyruss
Konami | Centuri
maart 1983

A shoot-em-up through the Earth’s solar system where the player’s ship moves in a circular orbit around the outer edge of the screen while shooting at enemies in the center. Excellent synthesizer music score of Bach’s “Tocatta and Fugue in D Minor”.

genre | shoot ‘em up

design | Yoshiki Okamoto
art | Hideki Ooyama
composer | Masahiro Inoue

upright cabinet
acquisitie | november 2020

CENTIPEDE

Centipede
Atari
1981

The player controls a gun that can only move in the bottom fifth of the screen. The object is to shoot a centipede that works its way down to the player area through a field of mushrooms. Other attacking enemies are fleas, spiders, and scorpions.

genre | fixed shooter

design | Dona Bailey, Ed Logg
progammers | Dona Bailey, Ed Logg

upright cabinet
acquisitie | oktober 2017

DIG DUG

Dig Dug
Namco |
Atari
1982

Dig tunnels underground and use an air pump to inflate and blow-up your enemies. You can also drop rocks on your foes. Dislodge two rocks and a bonus fruit or vegetable will appear in the center of the screen. A level ends when all the enemies have been destroyed.

genre | maze

design| Masahisa Ikegami, Shigeru Yokoyama
programmer | Shouichi Fukatani, Toshio Sakai
art | Hiroshi Ono
composer | Yuriko Keino

upright cabinet
acquisitie | juli 2017

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