DONKEY KONG

Donkey Kong
Nintendo
1981

Jumpman – known today as Mario – must traverse levels structures to save his girlfriend, Pauline, from Donkey Kong before time runs out. The levels include Girders, Rivets, Elevators, and Conveyor Belts. Mario must avoid flames, barrels, and bouncing rivets to reach his goal.

genre | platform

design | Shigeru Miyamoto, Gunpei Yokoi
art | Shigeru Miyamoto
composer | Yukio Kaneoka

upright cabinet
acquisitie | februari 2023

MAKE TRAX

Make Trax
Alpha Denshi |
Williams Electronics
1981

Player controls a paintbrush to paint paths within a maze. The player is harassed by two fish which can be temporarily destroyed by running them over with a one of two paint rollers located near the maze center. A critter occasionally emerges to leave footprints on painted areas which must then be repainted.

genre | maze

upright cabinet
acquisitie | januari 2023

SCRAMBLE

Scramble
Konami |
Stern
1981

Player controls a spaceship that must infiltrate the enemy Scramble system in this side-view shooter/bomber classic. Player must destroy the Base at the end of the system. In the STERN version, the enemy base is much harder to destroy than the Konami version but at least in the STERN version, if you lose a base while destroying the enemy base, you do not lose the life and the game starts you back at the system beginning.

genre | scrolling shooter

upright cabinet
acquisitie | november 2022

BURGERTIME

BurgerTime
Data East |
Bally Midway
1982

Peter Pepper the chef moves around the screen walking over the parts of a hamburger. As each item is walked over it drops to the level below. Armed with pepper he can throw on his enemies, he must avoid Mr. Hotdog, Mr. Egg, and Mr. Pickle. Bonuses appear in the forms of ice cream, coffee, and french fries.

genre | platform

upright cabinet
acquisitie | november 2022

VANGUARD

Vanguard
TOSE |
Centuri
1981

This game is a horizontal and vertical scrolling shooter with four buttons that let you shoot in four different directions. In addition to shooting enemies, you can drive your ship through an “energy” pod that energizes your ship allowing you to crash into enemies without being destroyed.

genre | scrolling shooter

upright cabinet
acquisitie | september 2022

PHOENIX

Phoenix
Taito |
Centuri
1980

A spaceship which moves left and right horizontally at the bottom of the screen must destroy bird-shaped spaceships, birds, and finally a mothership at the end of each level. The player’s ship is equipped with a shield that requires seven seconds to regenerate before it can be used again.

genre | fixed shooter

upright cabinet
acquisitie | augustus 2022

POLE POSITION

Pole Position
Namco |
Atari
1982

Race your Indy car around the Fuji course before the timer runs out. The first run is the qualifying lap and your starting position is determined by your completion time. Avoid road hazards and other cars as you drive, earning extra time for each completed lap.

genre | racing

design | Kazunori Sawano, Sho Osugi, Shinichiro Okamoto
programmer | Koichi Tashiro
composers |Nobuyuki Ohnogi, Yuriko Keino

upright cabinet
acquisitie | mei 2022

KUNG-FU MASTER

Kung-Fu Master
Irem | Data East
1984

This is a horizontal scrolling game with five floors that you must fight your way through to save your girlfriend “Sylvia”. You must fight various enemies and the clock to the end of each floor where you will find a master of various martial arts. Defeat him and you will proceed up the stairs to the next floor. Defeat the master on the fifth floor and save Sylvia … for a little while …

genre | beat ‘em up

design | Takashi Nishiyama
composer | Masato Ishizaki

upright cabinet
acquisitie | maart 2022

PAC-MAN

Pac-Man
Namco
1980

A yellow, pie-shaped character named Pac-Man runs along inside a maze, eating dots as it avoids four ghosts. Each ghost has its own unique personality and gobbling one of the four super dots makes Pac-Man invincible to the ghosts for a given period of time. Each maze has its own unique bonus fruit or object with bonus points increasing as the game progresses.

genre | maze

design | Toru Iwatani
programmer | Shigeo Funaki, Shigeichi Ishimura
art | Hiroshi Ono
composer | Shigeichi Ishimura, Toshio Kai

upright cabinet
acquisitie | februari 2022

JOUST

Joust
Williams
1982

You are a knight flying on an ostrich, battling buzzard-mounted enemies. To fly, you repeatedly hit the flap button. To topple the Buzzard-Riders “the highest lance wins.” Two-player head-to-head play is excellent.

genre | action

design | John Newcomer
programmer | Bill Pfutzenreuter
art | Jan Hendricks, Python Anghelo
composers | Tim Murphy, John Kotlarik

upright cabinet
acquisitie | december 2021

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