GALAXIAN

Galaxian
Namco | Midway
1979

A game where a spaceship flies back and forth shooting aliens in space.

genre | fixed shooter

design | Kazunori Sawano, Shigeichi Ishimura
programmer | Koichi Tashiro
art | Hiroshi Ono
composer | Toshio Kai

upright cabinet
acquisitie | april 2021

MONACO GP

Monaco GP
Sega
1979

An overhead driving game where you try to beat the clock. During the game a player is given an unlimited number of cars lives. Extended play is awarded once a player’s score reaches a certain amount.

genre | racing

cabaret
acquisitie | mei 2023

ASTEROIDS

Asteroids
Atari
1979

Your space craft is dangerously situated among fast moving asteroids in an asteroid belt that can destroy your ship on contact. Armed with a front mounted weapon and the ability to hyperspace, you fly through the debris, destroying each rock one piece at a time. Alien saucers visit the playfield from time to time with an eye towards destroying your ship!

genre | multidirectional shooter

design | Lyle Rains, Ed Logg

upright cabinet
acquisitie | mei 2021

STAR TREK

Star Trek
Bally
1979

Star Trek is a pinball machine from April 1979, manufactured by Bally Manufacturing Co. A total of 16,842 units were built. It was the first officially licensed Star Trek pinball game which extended into many other machines later on. There were three significant versions of the backglass. It’s not known how many of each was produced on production machines. The earliest version had had the colorful TV series uniforms and a small character in the lower-left shooting a humanoid. The next version of the backglass removed the humanoid for a ball of energy but still had the color uniforms from the original Star Trek TV series. The final version was changed (along with two playfield plastics) early in the production to show them dressed in gray single-color clothing to fit with the Star Trek Hollywood movie that was coming out at the same time as the game. Sound was accomplished with the AS-2518-32 sound board. This is the first generation of electronic sound boards from Bally. It mimicked the sounds of the EMs in that most of the sounds were based around the 10, 100, and 1000 point chimes. The chime sounds could be replaced by simple electronic noises with MPU DIP switches s8 and s32. The designers strung together sounds to make tunes that played at the start of the game, saucer exit, bally bonus, and the end of the game. The sounds paid no homage to the theme. Gameplay include 2 flippers, 3 pop bumpers, 2 slingshots, a 4-bank drop targets, 5 standup targets, 2 star rollovers, a kick-out hole (saucer), and a free-ball return to the shooter lane.

thema | outer space

design | Gary Gayton
art | Kevin O’Connor

SS
4 player game
16.842 units produced
acquisitie | augustus 2022

ASTRO INVADER

ASTRO INVADER
Konami |
Stern
1979

Using buttons to move left, right and fire, you attempt to ward off invading aliens and their flying saucers. The aliens are dropped off from a saucer and stored in multiple columns until a column is full, then the aliens in that column descend, one by one, and attack. Also, the saucers sometimes descend to attack; if they are not destroyed, one ship is lost.

genre | fixed shooter

upright cabinet
acquisitie | mei 2021

COSMIC ALIEN

Cosmic Alien
Universal
1979

This is an early vertical space shooter game. You must destroy all aliens and a special monster that sometimes appears on the screen.

genre | fixed shooter

upright cabinet
acquisitie | 2016

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