KANGAROO

Kangaroo
Sun Electronics |
Atari
1982

A mother kangaroo must climb through the treetops trying to rescue her son while punching out pink monkeys that throw apples at her. The kangaroo may eat fruit along the way to receive points.

genre | platform

upright cabinet
acquisitie | augustus 2017

DIG DUG

Dig Dug
Namco |
Atari
1982

Dig tunnels underground and use an air pump to inflate and blow-up your enemies. You can also drop rocks on your foes. Dislodge two rocks and a bonus fruit or vegetable will appear in the center of the screen. A level ends when all the enemies have been destroyed.

genre | maze

design| Masahisa Ikegami, Shigeru Yokoyama
programmer | Shouichi Fukatani, Toshio Sakai
art | Hiroshi Ono
composer | Yuriko Keino

upright cabinet
acquisitie | juli 2017

Ms. PAC-MAN

Ms. Pac-Man
General Computer Corporation |
Midway
1982

Ms. Pac-Man must eat all the dots in a maze in order to advance to the next stage. She’s chased by killer ghosts but she can eat them while powered up after eating one of four large dots. Bonus points are awarded for eating the fruits and snacks that appear and wander the maze.

genre | maze

design | Steve Golson
composer | Chris Rode

upright cabinet
acquisitie | 2016

TUTANKHAM

Tutankham
Konami | Stern
1982

You are an explorer, running through a maze, trying to get keys and other objects that will allow you to get the treasure and exit to the next maze. Two-joystick game – one for movement, one fires right and left only. Also has “flash” bomb – like smart bomb. A unique game but very difficult!

genre | maze, shooter

design | H. Tanigaki

upright cabinet
acquisitie | januari 2025

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